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Dreaming of the one.


Submitted by kai on Fri, 2008-07-11 08:15.
Short and simple.



OMG I SPENT ALL LAST NIGHT DREAMING OF NZER AS A WOMAN STAYING IN THE (well a) HOTEL WHICH IS AF. Wait. Less capitals.


Conclusion?


NZER IS NOT REALLY WHAT HE SEEMS. Or I'm going nuts.

^________^




-Not Digger.

Hay Gaiyz- you free on twelfth of august?


Submitted by toenails on Wed, 2008-07-09 15:39.
Because my parents are a way for TEN DAYS from then, ergo I have the house to myself.

Anyone feel like coming down and playing risk and mario kart? irony.png

Kangaroo Fucking.


Submitted by Mortifus on Wed, 2008-07-09 08:34.

Doctor Who Drinking Game


Submitted by toenails on Fri, 2008-07-04 21:36.
Here’s a simple game for whenever you watch Doctor Who. You find some form of strong spirit, and take a drink every time one of the following happens:

David Tennant does an "Of course I've seen this all before" face.

Whenever either he or Jack appologise to a monster.

Whenever there's a really jarring reference to pop culture
If someone actually asks "Doctor who?"
If one of the assistants says something stupid/plot critical that makes the doctor realise something

Whenever Rose expresses jealousy.

If one of them makes a hammy death speech
Whenever Jack looks smug after shooting something.

Whenever someone questions the doctor's credentials or makes silent prayers to him

Every time someone makes a reference to Donna's inevitable demise.

Every gay kiss, every reference to a boy's boyfriend or a girl's girlfriend

any reference to one of the spin off shows

Every time the melty darleck says "the doctor is coming".

every time there is a case of deus ex machina

Every time he gets dewy-eyed over Gallifrey.


Thought up by me and sinead, with sinead giving the majority of suggestions. We're now opening it up to additional drinking opportunities

ZOMBIES!!!?


Submitted by Mortifus on Thu, 2008-07-03 14:56.
Who likes zombie flicks?

Well, for a start, my brother (and I suppose to a lesser degree, myself). I always find myself rooting for the zombies, because those who we're supposed to care about surviving are that fucking stupid they deserve to be consumed by the living dead, the quicker the better.

One hour ago, however, I became the hunted. Let me explain.

ZOMBIES!!! is a game whereupon you take the roll of anonymous survivor [insert colour] in the town centre of a zombie filled city. As a board game, each turn progresses with you initially taking a piece of terrain (a 9x9 tiled square) and placing it adjacently to the other squares in such a way that it creates a city street- filled with zombies. With each entrance or exit (or sometimes depending on if it's a specific random location like a hospital with may list more than that) you place a zombie at random on one of the tiles. Your street constructed, you then venture out to find some safety, roll the dice you are given and move that amount of distance in any direction. Should you meet a zombie, you must face it down or go back the way you came (but as my player found on several occasions, sometimes the living dead just don't give you a break- I walked smack bang into a police station crawling with the things.) Should you roll a four or over, it is successfully felled, if not, you must use either your health coupons or bullet coupons to aid you in slaying the monstrosity (each coupon is worth a value of one to your dice roll) and they can be readily picked up from locations such as shops and army surplus stores. Along the way, you can use your cards (a total of three in your hand at any one time) to add interesting encounters to the other players (such as randomly spawning a horde of the undead, or making them get lost in the streets) and aid you with items such as a handy shotgun or fire ax. At the end of the turn, you roll another dice, and are able to control as many zombies as there are numbers facing up. This can be handy in a pinch, you can direct them away from your character, or use them to make things dicy for your opponents.

The objective of the game is to GET TO DA CHOPPA! and be the sole survivor.

But this is not the inherent beauty of the game. It is entirely possible for you to make up your own game rules, such as rolling for random zombie spawns, creating different objectives to win the game, having one person control all the zombies on the board in their own zombie turn. The list is endless- and as the creators say "you bought the game, it's not like we can tell you what to do".


It is an incredibly fun and simple game to play. I recommend to all.

Artists Blog: Stardate 28060.8


Submitted by John on Sat, 2008-06-28 18:07.
Righto, it's been a couple of weeks since I last showed anyone how my 'masterpiece' is coming along, so this'll be the final glimpse of it before it's unveiled happy.gif



There's also an ulterior motive for me doing this, over the past few weeks I've been asking peoples dreams and nightmares, I need a couple more to finish this of (and cover those massive blank spaces), so anyone wanna donate a dream/nightmare? Phobias count too smile.gif

Oh and Beegs, I tried several different things for incorporating a snake, and nothing was working, so I've left it out, sorry...

Josh's Nietzsche Blog


Submitted by Josh04 on Fri, 2008-06-20 22:50.

The undulating and eternal fields of Toenailia


Submitted by toenails on Thu, 2008-06-19 21:42.
I won. I fucking won.

The most epic three time betrayal ever. me and Josh were at odds from the start, after he betrayed me for the upteenth time, only for a small contingent of my villagers to slip away, start again under a powerful ally, and move to avenge myself against him. Victory was mine, but only by the grace of a more powerful foe.

So in this game Josh and I were against each other from the start, I immediately allied with beegs however (who had also betrayed me, but he'd get his comeuppance). Josh took drew under his wings, and phil flapped about being gay. The die was thrown, and the expansion began.

The key difference in this game was just how offensive I was in establishing a forward base, at a choke point in the valley Josh found himself in. this later proved vital, as I set up a huge production line of war elephantas and cannon bombardiers, defended by a double wall and many towers. It was as the gates were being constructed that Josh chose to attack, not reckoning with the might of both my war elephants and mobile cannons. The battle was decided in that tight passage between the jungle and the river bank, his war wagons being torn to shreds beneath the tusks of my elephants. Clearly I had chosen my civilisation well, and having advanced my position, sent through the other units I had been breeding for just this purpose.

I was rolling thunder, death incarnate. No matter what Josh did, my elephants rolled through him, effortlessly ending the pathetic lives of the korean scum he commanded. It was a grisly battle, and my troops sustained heavy losses to the towers and castles he had scattered through his empire. No death was in vain though, the line held and my army broke into the very heart of his civilisation.

The end of a once mighty empire. Josh had indeed been great, but I realised that having defeated him single handedly, and never allowing him to push the charge back, I was even greater. My thoughts now turned to beegs, my one time ally. I made very clear my intention to "help" him defeat Hazel, while privately messaging Hazel to request his assistance in betraying Beegs. Beagon should have remembered now that I had sworn a vengeance on those who had betrayed me in the previous game, but either he was too trusting by half, or the inevitability of what was to come was known to him. My troops surrounded his own, all under the guise of preparing the war host that would assault Hazel. I even built a farm near him.

During this whole process my vanquished foe whispered nothings in my ear, reminding me of all beegs had done, and prophesying the razing of Beagonia. Whether he was trying to tempt me into the wholesale destruction of his one time allies, or trying to convince beegs to act, the end result was the same. In a flash of anger I ordered the attack, watching my elephants decimate his surrounded cataphracts and onagers, with no escape in sight. Hazel, trusting fool that he was, delivered his entire army into Beagon's base, foolishly keeping his back to me while I diverted a large portion of my army into his base. Beegs would not last long, with his troops gone and his base overrun, he too joined the wailing choir of vanquished foes that cast dire warning at Hazel.

I do not know why I turned my fury then on Hazel, but turn it I did, summarily smashing his forces while they had their backs turned. The elephants inside his base ravaged the castles and the few reserve troops, and once again the war machine began to rumble. This task was perhaps too much for my seasoned and battle weary veterans, the last of whom finally succumbed to the very dregs of Hazel's forces. By now however, a new war force was brewing within the unending farms of Toenailia, one of such unimaginable power and size that I was able to force a defeat from the Computer while simultaneously preparing a grand fleet to sale for the corner that Beegs and Hazel had ran to. I was indeed mighty then. In the face of such overwhelming power, my all but-defeated foes wrung their hands in despair, and resigned.


I am victorious.

Already bored.


Submitted by John on Sun, 2008-06-15 19:48.
*Sigh* I've not got anything to do. Well I do, but it can only take up so much time sad.gif. Seems everyone's got something else on lately so I'm lonely. Actually I lie, I know Lala's booked because we all love her happy.gif. Everyone else has either got jobs or are playing Tennis, or protecting thier PS3's from any dust that may land on them.

Guess I'll try gardening sad.gif. Again.

Horticultural Disharmony


Submitted by John on Mon, 2008-06-09 20:44.
Father has made a point of doing something with this bit of otherwise descolant bit of soil we have out front, we tried planting tulips, which died quickly. Now he decided to transfer some flowers we already had from another part of the garden, it was very anarchaic. Most of them ended up with broken stems and one of them ended up on the floor:








Yes... the wheelbarrow tipped over...



Lack of skills seems to run in the family...





Time is now: 13/3/10, 14:08